• PROJECTS 01
  • STYLIZED
  • PROJECTS 03
  • ENVIRONMENTAL
  • DIRECTION
  • DESIGN
  • Character Design
  • ILLUSTRATION
  • ABOUT
  • Contact

Brian Drucker

DIRECTOR / CREATIVE DIRECTOR / DESIGNER

  • PROJECTS 01
  • STYLIZED
  • PROJECTS 03
  • ENVIRONMENTAL
  • DIRECTION
  • DESIGN
  • Character Design
  • ILLUSTRATION
  • ABOUT
  • Contact

Cadillac Celestic

Cadillac Celestic - Art of You

Creative Director

Created at Framestore

This project came to Framestore through Missing Pieces, led by Mike Woods.

It ended up being a collaborative effort with Leo Burnett Agency and General Motors.

The brief was to create an immersive, interactive experience for the launch of the new electric luxury Cadillac…the Celestic.

The Challenge

Create a complex, real-time particle generated, AI driven, interactive, 2 minute experience that would live on a 20 ft LED screen….ending on a photo-real rendition of a luxury Cadillac vehicle. While…incorporating random attributes so each experience would be different, based on viewers answers which would drive variations of particle behavior, color, etc.

All within 3.5 months.

What We Did

We created 4 different particle system aesthetics for the main experience. Flocking, Texture Emissions, Waves, and Splash. Within each one there was great randomness within behaviors, colors, etc. These particle simulations were created by Shawn utilizing Unreal, Niagara and Houdini.

We designed and constructed color palettes…gradients to capture the tone of these 4 questions. All of these colors are based on the 93 possible color variations of the Cadillac.

We created an equalizer animation at the beginning of the experience as a real-time moment welcoming you into the environment created by Fabrizio within Unreal and Niagara.

He also created the transformation of an elegant particle system turning into the Cadillac. The color of the Cadillac was randomized each time based on the answers and the color palette/gradient selected.

We were asked to create a unique “Art Piece Takeaway” at the end of the experience. We designed 4 to 5 different particle aesthetics that would animate above the Celestic after the car reveal. Fabrizio took these designs and built a complex system within Unreal and Niagara to bring these art pieces to life.

Our team remodeled the Cadillac as well, for real-time performance requirements.

We also shaded, textured, animated grill, and lit the car, led by Mohamed, Veronica and Na.

Chris and I also created other particle design imagery that would live within different locations within the event, from LED screens behind the opening car launch, to printed wall surfaces within the car galleries.

The amazing dev team of Claude, Clay, Zach and Guiseppe worked to link an AI driven voice chatbot into this complex equation, solving technical issues, facilitating a web driven experience, and connecting all the external vendors work together.

Everyone on the team within production PJ, Daniel and Christine all managed this complex effort with grace and calm.

The event itself was a great experience….and went off without a hitch.

An appearance from Lenny Kravitz with the Head of Design of General Motors was a really cool moment to see.

The Art of You interactive experience was really beautiful, especially seeing it on that 20 foot screen was extremely moving.

This project was an extreme balance of creative, technical complexity, real-time constraints and a challenging schedule.

In the end it is a testament to the AMAZING TALENT and HARD WORK from the Framestore Immersive team.

Credits

Creative Director: Brian Drucker

EP: Christine Cattano

Senior Producer: PJ Stegall

Senior Producer: Daniel White

Senior Developer: Claude Dareau

Lead Developer: Zach Silliman

Lead Developer: Clay Budin

Senior Unreal Artist: Shawn Lipowski

Unreal Artist: Fabrizio Bergamo

Lighting/LookDev Lead : Veronica Delphin

Unreal Artist: Mohamed Ashraf

Asset Artist: Na Song

City World

An exploration to translate a city drawing I drew into a dimensional version that felt somewhere between 2d and 3d.

More to come!

Illustration and Technical Direction

STRCTRS

A design exploration using repetitive forms to create structural and sculptural installations.

More to come.

Creative Direction / Design / Technical Direction

DUBLIN

A design exploration for a potential live performance from Bono showcasing the songs showcased within U2's latest album. The songs were a reimagining of the traditional performances, acoustic and stripped down. The brief was to create immersive environmental details within each song. These abstract particle or architectural details will help to tell the story for each song in an emotive and beautiful way. The project went away, but it was fun to explore the possible worlds within U2's catalog of beautiful songs.

Creatie Direction & Technical Direction

Created at Framestore

Royal Caribbean

I Creative Directed some potential environmental moments for a launch event of a new Royal Caribbean ship. We would inhabit these Mondala designs inspired from RC branding. Unfortunately the event was postponed, but the design would have been great to see in a large space, animated.

Creative Direction / Design / Technical Direction

Created at Framestore

Fox Sports

A design exploration for a real-time Fox Sports show for the NFL. I created a space that would be activated with animated structures to house content within the live show. Also created a graphic language showing who is IN and who is OUT within the live broadcast. I was able to try a few different styles to help define the right aesthetic. It was a lot of fun to explore details and graphic moments.

Created for All of It Now

Creative Direction / Technical Direction

Modular Colosseum

Design exploration into a modular architectural system. I love architectural design and playing with spaces. More to come.

Creative Direction / Technical Direction

Subterranean Minimal

An exploration into a minimal underground space. Studying lighting, materials and environmental details.

Creative Direction / Technical Direction

Linear Gallery

An exploration of a digital gallery space. An LED wall surface that changes design over time from minimal to a complex compositions.

More to come.

Creative Direction / Technical Direction

Structural Form

An exploration in form making. It’s always fun to tap into primitive architecture to construct complex forms. Will continue to play with these forms to build more.

Creative Direction / Technical Direction

Frozen Panels

Design exploration of minimal environments constructed with panels and strands of light. A fun exercise working with materials, light and repetitive form.

Creative Direction / Technial Direction

Spark Insatallation

I had a great time Creative Directing a narrative for an installation. The piece was about creation and the connections within our world, from the expanse of space to nature and to humanity. I really enjoyed designing the story and some of the details within the piece. This project unfortunately was cancelled due to timing issues. It would have been a cool one.

Creative Direction / Design / Technical Direction

Created at Taylor James

CG Envs

An ongoing personal exploration of ideas based on architectural based structures.

Creative Direction / Technical Direction

Bulwark Burn

Life is fragile. To demonstrate the delicate nature of hazardous work, we commissioned paper artist Jeff Nishinaka to build a huge paper sculpture. After months of careful choreography and planning, we burned it to the ground in a single take. That's how you build drama, and make a point doing it.

Worked with paper sculptor Nishinaka to design layout of sculpture to best work with film choreography. Prevized sculpture as 3d model to work out camera moves and choreography.

Client: Bulwark
Agency: Fitzgerald+CO
Director: Brian Drucker
DP: Colin Watkinson
Line Producer: Scott Ludden
Senior Compositor: Adrian Winter
Editor: Greg Slagle
3D Animatic: Todd Peleg
Paper Artist: Jeff Nishinaka
Producer: Emily Sussman
Executive Producer: Geraint Owen
Created at Superfad

Michael Jackson Scream

Michael Jackson Scream music video

Designed sets on iconic Michael Jackson/Janet Jackson music video.

Set Designer

Created at Propaganda Films
 

NY Times Upfront

Art Direction / Design

Produced at FakeLove

I designed the look of a graphic package for an upfront presentation at the New York Times building. The design is a clean, minimal, graphic design with a white on black aesthetic. The design would be refitted to the specific layout of the "geometry" to be projected onto the surface.

The frames represent the various moments within the design package. I created logo treatments to ambient/transitional moments using textural, patterns, centered, diagonal, and detailed graphics. Also specific moments that support speakers from the NY Times talking about political to narrative based content.
 

Sinatra at RadioCity

Sinatra  His Voice. His World. His Way.

Musical Production at Radio City Music Hall

Designed animation for 25 songs for a Radio City Music Hall production.  Animations were projected onto multiple screens choreographed within performance.

Art Direction and Projection Design

Created at B+R Productions

Globe Theater

A redesign of the Shakespearean Globe Theater. This structure would be built on Governor's Island for a Shakespeare festival.

Designed at the Rockwell Group

Frank Lloyd Wright Museum

Frank Lloyd Wright Theater

Theater at welcome center for Buffalo, NY FLW residence.

Architectural Design

Created at B+R Productions

Seroquel

Seroquel XR Dome Projection Design

Projection design for pharmaceutical trade show. Animated imagery projected onto dome screen. Heads up display interface designed for interaction of presenters to initiate dome projection.

Art Direction

Created at Freestyle Collective

Target Rooftop

The sky was the limit when Target asked what we thought about the weather. We choreographed and animated two stories that danced across the top of their headquarters in Minneapolis, and changed with what else? The weather.

Client: Target
Creative Direction/Direction: Brian Drucker
Art Director: Andres Rivera
3D Animation: Entae Kim
2D Animation/ Compositing: Jae Woo Park
Executive Producer: Nicole Stevens
Created at Superfad
 

America on the Move - CTA

National Museum of American History
Smithsonian Museum

America On the Move

Chicago Transit Authority

An exhibit showing a day in the life of 1957 Chicago.  The museum had a 1957 Chicago Transit Authority subway train car restored to original condition.  The project was to shoot actors in period clothing interacting within train as if they were traveling along the loop in Chicago.  The live action was shot against green screen.  I built a 3D version of the Chicago loop and the CTA train car.  I animated the movement of the car behind the shot train driving from one to another station.  Then composited live action against the 3D content.  The film was then projected inside the train on a panel installed into the train to give the impression of being within the train, seeing the day unfold.

Art Direction and Animation

Created at B+R Productions

National Museum of the American Indian

National Museum of the American Indian
Smithsonian Museum

The National Museum of the American Indian is the first national museum dedicated to preserving and protecting Native American culture and traditions while also providing Native Peoples an empowered voice to tell their own story. The Lelawi Theater is a 360-degree theater experience that introduces the visitor to many elements of Native American life in a setting inspired by Native American architecture and storytelling.

I Art Directed the film that played within the dome theater. The film played on 3 screens. Content was projected on the dome ceiling above the crowd, 3 screens crafted out of ceremonial fabric, and a rock cast in resin residing below the main screens.

Each screen would house different content, from textural visuals to animation to the main narrative content.

I worked with hardware and software vendors to get content working on site as building was finishing construction.

Art Direction

Created at B+R Productions

Legally Blonde: The Musical

I designed sets for the musical Legally Blonde. I was exploring various designs for different scenes. It was fun to play with details within the show and working the talented team at the Rockwell Group.

Set Design at the Rockwell Group

Harlem Song

George C. Wolfe’s Harlem Song at the Apollo Theater was a musical and visual celebration of the brilliant energy, history and magic of Harlem.

I created artwork focused on the times and people within Harlem and its great history. Imagery projected on screen as backdrop of performance.

Art Direction / Illustration

Created at B+R Productions

Frank Gehry

I worked at Frank Gehry and Associates for almost a year after graduate school working on various projects. I worked on the Bilbao Guggenheim model, the Disney Opera House model and a handful of other projects while on staff.

Architectural Designer / Model Maker

USS Monitor

The USS Monitor Center at The Mariner’s Museum celebrates the legacy of one of the most famous battleships in American history: the first ironclad vessel, constructed during the Civil War.

I designed the exhibit, utilizing scrim covered pieces with aluminum tube structure.  The pieces are symbolic of the waves which sunk the ship.

The narrative of the battle and sinking would be projected onto the surfaces.

Art Direction / Exhibit Design

Created at B+R Productions

 

America on the Move - Going Global

National Museum of American History
Smithsonian Museum

America on the Move

Going Global

Exhibit telling stories of globalization in Los Angeles, CA within different visual styles.  Narratives laid out on multiple screens across a wide backdrop of a set.  Three different visual styles would cycle through with different lighting cues to tell complex story.

Art Direction and Exhibit Design

Created at B+R Productions

CDC

Center For Disease Control

Global Symphony

Global Symphony is the centerpiece of the CDC’s Visitor Center in Atlanta, Georgia.  It spans over 90 feet in length and is a compelling canvas for media defining the far reaching mission and goals of this important health organization.

I designed compositions to tell complex stories about Malaria and other potential global issues.  I worked with exhibit designers to design layout of screens within facility.  Visualized imagery on screens with renderings to help museum curators imagine scale and complexity of content.

Art Direction

Created at B+R Productions

Cadillac Celestic

— view —

20221017_164251.jpg

City World

— view —

STRCTRS

— view —

060124_parttest02BB001aBB00D002a01BB.jpg

DUBLIN

— view —

BONO_011A01ab00.jpg

Royal Caribbean

— view —

mandalla02CCC.jpeg

Fox Sports

— view —

INOUT_012_new_triangle01-BOOL_01AAcloseup%2Bstep02AA.jpg

Modular Colosseum

— view —

Subterranean Minimal

— view —

ENV_02redsmoke011111.jpg

Linear Gallery

— view —

Wall_Environment_02AAA03+%2800000%29.jpg

Structural Form

— view —

stair013AABBBBCDD.jpg

Frozen Panels

— view —

Spark Insatallation

— view —

Wall_env06 copy.jpg

CG Envs

— view —

Bulwark Burn

— view —

Burn_thumb.jpg

Michael Jackson Scream

— view —

080829_mj4.jpg

NY Times Upfront

— view —

NYT_UPFRNT_18.jpg

Sinatra at RadioCity

— view —

0337_0507.jpg

Globe Theater

— view —

Frank Lloyd Wright Museum

— view —

Seroquel

— view —

dome_shell__thumbs.jpg

Target Rooftop

— view —

Raindance_thumb.jpg

America on the Move - CTA

— view —

cta_02_out.jpg

National Museum of the American Indian

— view —

Legally Blonde: The Musical

— view —

Harlem Song

— view —

ZmUzZjUxxYTI3NzI0ZWNkZWVmMzZhY2I5ZWI1MzI2ZDk.jpg

Frank Gehry

— view —

bilbao_1000-topaz-enhance-4x-sharpen+copy.jpg

USS Monitor

— view —

America on the Move - Going Global

— view —

CDC

— view —

cdc_gallery_5-1.png